It re-recorded the dialogue with voice actor Yuri Lowenthal returning to reprise his role as the Prince, and used motion capture to add more realism to the hero's movements. To bring Prince of Persia: The Sands of Time to life, Ubisoft rebuilt the game from the ground up in Assassin's Creed's Anvil engine. And given that the beginning of Sands of Time takes place in India, it's also a chance for Ubisoft Pune and Mumbai to reflect their own culture within a game.
#THE PRINCE OF PERCIA FULL#
It's the studios' chance to step out of the shadow of the larger studios and tackle full development on a title. The remake is being handled by Ubisoft Pune and Ubisoft Mumbai, two India-based studios that have previously co-developed other Ubisoft titles like Just Dance. It's not a sequel sadly, but being able to replay the original 17 years later with a new coat of paint is a good consolation prize. (Technically, it was leaked by Ubisoft itself a few hours prior, but who's counting?) This is Ubisoft's first remake surprisingly, the studio usually trends toward re-releases and remasters. Today during the Ubisoft Forward presentation, Ubisoft finally revealed the long rumored remake of Prince of Persia: The Sands of Time.
Since then, fans who have wanted the linear, trap-based experience of Prince of Persia have gone hungry. The publisher saw the chance to aim for something bigger with a property it wholly owned, and the Prince paid the price. When Assassin's Creed rose to prominence at Ubisoft, it did so by pushing down its predecessor, the Prince of Persia series. It's always like an assassin to stab you in the back.